SET_VEHICLE_STRONG
If set to true, vehicle will not take crash damage, but is still susceptible to damage from bullets and explosives
Hash
0xAB315515C9F8803DRuntime name
SetVehicleStrongNamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x3E8C8727991A8A0BSignature
void SET_VEHICLE_STRONG(Vehicle vehicle, BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
toggle | BOOL | — |
Returns void
Description
If set to true, vehicle will not take crash damage, but is still susceptible to damage from bullets and explosives
Usage
SetVehicleStrong(vehicle, toggle)
-- always works, by hash
Citizen.InvokeNative(0xAB315515C9F8803D, vehicle, toggle)JavaScript and C#
SetVehicleStrong(vehicle, toggle);
// by hash
Citizen.invokeNative('0xAB315515C9F8803D', vehicle, toggle);Function.Call((Hash)0xAB315515C9F8803D, vehicle, toggle);Sources
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