RedM Natives

SET_VEHICLE_BROKEN_PARTS_DONT_AFFECT_AI_HANDLING

Hash0xCEC4CA2CAB8FA98C
Runtime nameSetVehicleBrokenPartsDontAffectAiHandling
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xC361AA040D6637A8

Signature

void SET_VEHICLE_BROKEN_PARTS_DONT_AFFECT_AI_HANDLING(Vehicle vehicle, BOOL p1);

Parameters

NameTypeDescription
vehicleVehicle—
p1BOOL—

Returns void

Usage

Lua
SetVehicleBrokenPartsDontAffectAiHandling(vehicle, p1)

-- always works, by hash
Citizen.InvokeNative(0xCEC4CA2CAB8FA98C, vehicle, p1)
JavaScript and C#
JavaScript
SetVehicleBrokenPartsDontAffectAiHandling(vehicle, p1);

// by hash
Citizen.invokeNative('0xCEC4CA2CAB8FA98C', vehicle, p1);
C#
Function.Call((Hash)0xCEC4CA2CAB8FA98C, vehicle, p1);

Sources

alloc8or RDR3 NativeDB

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