RedM Natives

_SET_TRAIN_LEAVE_STATION

Restarts the train

Hash0x787E43477746876F
Runtime nameSetTrainLeaveStation
NamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_TRAIN_LEAVE_STATION(Vehicle train);

Parameters

NameTypeDescription
trainVehicle—

Returns void

Description

Restarts the train

Usage

Lua
SetTrainLeaveStation(train)

-- always works, by hash
Citizen.InvokeNative(0x787E43477746876F, train)
JavaScript and C#
JavaScript
SetTrainLeaveStation(train);

// by hash
Citizen.invokeNative('0x787E43477746876F', train);
C#
Function.Call((Hash)0x787E43477746876F, train);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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