RedM Natives

SET_VEHICLE_FIXED

This fixes a vehicle.

Hash0x79811282A9D1AE56
Runtime nameSetVehicleFixed
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x115722B1B9C14C1C

Signature

void SET_VEHICLE_FIXED(Vehicle vehicle);

Parameters

NameTypeDescription
vehicleVehicle—

Returns void

Description

This fixes a vehicle.
If the vehicle's engine's broken then you cannot fix it with this native.

Usage

Lua
SetVehicleFixed(vehicle)

-- always works, by hash
Citizen.InvokeNative(0x79811282A9D1AE56, vehicle)
JavaScript and C#
JavaScript
SetVehicleFixed(vehicle);

// by hash
Citizen.invokeNative('0x79811282A9D1AE56', vehicle);
C#
Function.Call((Hash)0x79811282A9D1AE56, vehicle);

Sources

alloc8or RDR3 NativeDB

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