_ADD_TRAIN_TEMPORARY_STOP
Hash
0x41503629D1139ABCRuntime name
AddTrainTemporaryStopNamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _ADD_TRAIN_TEMPORARY_STOP(Vehicle train, int trackIndex, float x, float y, float z);Parameters
| Name | Type | Description |
|---|---|---|
train | Vehicle | — |
trackIndex | int | — |
x | float | — |
y | float | — |
z | float | — |
Returns void
Usage
AddTrainTemporaryStop(train, trackIndex, x, y, z)
-- always works, by hash
Citizen.InvokeNative(0x41503629D1139ABC, train, trackIndex, x, y, z)JavaScript and C#
AddTrainTemporaryStop(train, trackIndex, x, y, z);
// by hash
Citizen.invokeNative('0x41503629D1139ABC', train, trackIndex, x + 0.0000001, y + 0.0000001, z + 0.0000001);Function.Call((Hash)0x41503629D1139ABC, train, trackIndex, x, y, z);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.