RedM Natives

_GET_VEHICLE_OWNER

Hash0xB729679356A889AE
Runtime nameGetVehicleOwner
NamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207

Signature

Entity _GET_VEHICLE_OWNER(Vehicle vehicle);

Parameters

NameTypeDescription
vehicleVehicle—

Returns Entity

Usage

Lua
local retval = GetVehicleOwner(vehicle)

-- always works, by hash
local retval = Citizen.InvokeNative(0xB729679356A889AE, vehicle, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetVehicleOwner(vehicle);

// by hash
const retval = Citizen.invokeNative('0xB729679356A889AE', vehicle, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xB729679356A889AE, vehicle);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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