_RELEASE_TEXTURE
Removes a texture created by 0xC5E7204F322E49EB.
Hash
0x6BEFAA907B076859Runtime name
ReleaseTextureNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _RELEASE_TEXTURE(int textureId);Parameters
| Name | Type | Description |
|---|---|---|
textureId | int | — |
Returns void
Description
Removes a texture created by 0xC5E7204F322E49EB.
Usage
ReleaseTexture(textureId)
-- always works, by hash
Citizen.InvokeNative(0x6BEFAA907B076859, textureId)JavaScript and C#
ReleaseTexture(textureId);
// by hash
Citizen.invokeNative('0x6BEFAA907B076859', textureId);Function.Call((Hash)0x6BEFAA907B076859, textureId);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.