_0x9851DE7AEC10B4E1
Hash
0x9851DE7AEC10B4E1Runtime name
N_0x9851de7aec10b4e1NamespacePED
SideClient
NameHash only
Docs
Since build1207
Signature
void _0x9851DE7AEC10B4E1(float x, float y, float z, float p3, int p4, Any p5);Parameters
| Name | Type | Description |
|---|---|---|
x | float | — |
y | float | — |
z | float | — |
p3 | float | — |
p4 | int | — |
p5 | Any | — |
Returns void
Usage
N_0x9851de7aec10b4e1(x, y, z, p3, p4, p5)
-- always works, by hash
Citizen.InvokeNative(0x9851DE7AEC10B4E1, x, y, z, p3, p4, p5)JavaScript and C#
N_0x9851de7aec10b4e1(x, y, z, p3, p4, p5);
// by hash
Citizen.invokeNative('0x9851DE7AEC10B4E1', x + 0.0000001, y + 0.0000001, z + 0.0000001, p3 + 0.0000001, p4, p5);Function.Call((Hash)0x9851DE7AEC10B4E1, x, y, z, p3, p4, p5);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - This native has no known name, so the runtime exposes it only as
N_0x9851de7aec10b4e1(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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