RedM Natives

_RELEASE_META_PED_ASSET_REQUEST

Hash0x13E7320C762F0477
Runtime nameReleaseMetaPedAssetRequest
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _RELEASE_META_PED_ASSET_REQUEST(int requestId);

Parameters

NameTypeDescription
requestIdint—

Returns void

Usage

Lua
ReleaseMetaPedAssetRequest(requestId)

-- always works, by hash
Citizen.InvokeNative(0x13E7320C762F0477, requestId)
JavaScript and C#
JavaScript
ReleaseMetaPedAssetRequest(requestId);

// by hash
Citizen.invokeNative('0x13E7320C762F0477', requestId);
C#
Function.Call((Hash)0x13E7320C762F0477, requestId);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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