RedM Natives

_0x4F63433CE3C08230

Only used in R* Script shop_harriet _SET_PED_F*

Hash0x4F63433CE3C08230
Runtime nameN_0x4f63433ce3c08230
NamespacePED
SideClient
NameHash only
Docs
Since build1311

Signature

void _0x4F63433CE3C08230(Ped ped, BOOL p1);

Parameters

NameTypeDescription
pedPed—
p1BOOL—

Returns void

Description

Only used in R* Script shop_harriet
_SET_PED_F*

Usage

Lua
N_0x4f63433ce3c08230(ped, p1)

-- always works, by hash
Citizen.InvokeNative(0x4F63433CE3C08230, ped, p1)
JavaScript and C#
JavaScript
N_0x4f63433ce3c08230(ped, p1);

// by hash
Citizen.invokeNative('0x4F63433CE3C08230', ped, p1);
C#
Function.Call((Hash)0x4F63433CE3C08230, ped, p1);
  • This native has no known name, so the runtime exposes it only as N_0x4f63433ce3c08230 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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