_0xD049FDAF089FDDB0
Hash
0xD049FDAF089FDDB0Runtime name
N_0xd049fdaf089fddb0NamespacePED
SideClient
NameHash only
Docs
Since build1207
Signature
void _0xD049FDAF089FDDB0(Ped ped, Hash p1, float p2);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
p1 | Hash | — |
p2 | float | — |
Returns void
Usage
N_0xd049fdaf089fddb0(ped, p1, p2)
-- always works, by hash
Citizen.InvokeNative(0xD049FDAF089FDDB0, ped, p1, p2)JavaScript and C#
N_0xd049fdaf089fddb0(ped, p1, p2);
// by hash
Citizen.invokeNative('0xD049FDAF089FDDB0', ped, p1, p2 + 0.0000001);Function.Call((Hash)0xD049FDAF089FDDB0, ped, p1, p2);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - This native has no known name, so the runtime exposes it only as
N_0xd049fdaf089fddb0(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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