RedM Natives

_SET_PED_CAN_UNK_BODYPART_IK

_SET_PED_CAN_(?)_IK*

Hash0xEE9DF765990E8D1D
Runtime nameSetPedCanUnkBodypartIk
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Also known asSET_PED_CAN_BODY_RECOIL_IK

Signature

void _SET_PED_CAN_UNK_BODYPART_IK(Ped ped, BOOL toggle);

Parameters

NameTypeDescription
pedPed—
toggleBOOL—

Returns void

Description

_SET_PED_CAN_(?)_IK*

Usage

Lua
SetPedCanUnkBodypartIk(ped, toggle)

-- always works, by hash
Citizen.InvokeNative(0xEE9DF765990E8D1D, ped, toggle)
JavaScript and C#
JavaScript
SetPedCanUnkBodypartIk(ped, toggle);

// by hash
Citizen.invokeNative('0xEE9DF765990E8D1D', ped, toggle);
C#
Function.Call((Hash)0xEE9DF765990E8D1D, ped, toggle);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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