RedM Natives

SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE

KNOCKOFFVEHICLE_DEFAULT, KNOCKOFFVEHICLE_NEVER, KNOCKOFFVEHICLE_EASY, KNOCKOFFVEHICLE_HARD

Hash0x7A6535691B477C48
Runtime nameSetPedCanBeKnockedOffVehicle
NamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x7A6535691B477C48

Signature

void SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(Ped ped, int state);

Parameters

NameTypeDescription
pedPed—
stateint—

Returns void

Description

state:
enum eKnockOffVehicle
{
	KNOCKOFFVEHICLE_DEFAULT,
	KNOCKOFFVEHICLE_NEVER,
	KNOCKOFFVEHICLE_EASY,
	KNOCKOFFVEHICLE_HARD
};

Usage

Lua
SetPedCanBeKnockedOffVehicle(ped, state)

-- always works, by hash
Citizen.InvokeNative(0x7A6535691B477C48, ped, state)
JavaScript and C#
JavaScript
SetPedCanBeKnockedOffVehicle(ped, state);

// by hash
Citizen.invokeNative('0x7A6535691B477C48', ped, state);
C#
Function.Call((Hash)0x7A6535691B477C48, ped, state);

Sources

alloc8or RDR3 NativeDB

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