RedM Natives

_GET_PED_DEFENSIVE_VOLUME

Hash0xEF2E6F870783369B
Runtime nameGetPedDefensiveVolume
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

Volume _GET_PED_DEFENSIVE_VOLUME(Ped ped, Any p1);

Parameters

NameTypeDescription
pedPed—
p1Any—

Returns Volume

Usage

Lua
local retval = GetPedDefensiveVolume(ped, p1)

-- always works, by hash
local retval = Citizen.InvokeNative(0xEF2E6F870783369B, ped, p1, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetPedDefensiveVolume(ped, p1);

// by hash
const retval = Citizen.invokeNative('0xEF2E6F870783369B', ped, p1, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xEF2E6F870783369B, ped, p1);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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