RedM Natives

SET_PED_LASSO_HOGTIE_FLAG

Hash0xAE6004120C18DF97
Runtime nameSetPedLassoHogtieFlag
NamespacePED
SideClient
NameOfficial
Docs
Since build1207

Signature

void SET_PED_LASSO_HOGTIE_FLAG(Ped ped, int flagId, BOOL value);

Parameters

NameTypeDescription
pedPed—
flagIdint—
valueBOOL—

Returns void

Usage

Lua
SetPedLassoHogtieFlag(ped, flagId, value)

-- always works, by hash
Citizen.InvokeNative(0xAE6004120C18DF97, ped, flagId, value)
JavaScript and C#
JavaScript
SetPedLassoHogtieFlag(ped, flagId, value);

// by hash
Citizen.invokeNative('0xAE6004120C18DF97', ped, flagId, value);
C#
Function.Call((Hash)0xAE6004120C18DF97, ped, flagId, value);

Enums and flags

See also

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.