_SET_PED_DIRT_CLEANED
_SET_PED_DE* - _SET_PED_F*
Hash
0xE3144B932DFDFF65Runtime name
SetPedDirtCleanedNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_PED_DIRT_CLEANED(Ped ped, float p1, int p2, BOOL p3, BOOL p4);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
p1 | float | — |
p2 | int | — |
p3 | BOOL | — |
p4 | BOOL | — |
Returns void
Description
Params: ped, 0f, -1, true, true in R* MP Scripts
_SET_PED_DE* - _SET_PED_F*
Usage
SetPedDirtCleaned(ped, p1, p2, p3, p4)
-- always works, by hash
Citizen.InvokeNative(0xE3144B932DFDFF65, ped, p1, p2, p3, p4)JavaScript and C#
SetPedDirtCleaned(ped, p1, p2, p3, p4);
// by hash
Citizen.invokeNative('0xE3144B932DFDFF65', ped, p1 + 0.0000001, p2, p3, p4);Function.Call((Hash)0xE3144B932DFDFF65, ped, p1, p2, p3, p4);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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