RedM Natives

SET_PED_DEFENSIVE_AREA_VOLUME

Hash0xFC3DB99C8144CD81
Runtime nameSetPedDefensiveAreaVolume
NamespacePED
SideClient
NameOfficial
Docs
Since build1207

Signature

void SET_PED_DEFENSIVE_AREA_VOLUME(Ped ped, Volume volume, BOOL p2, BOOL p3, BOOL p4);

Parameters

NameTypeDescription
pedPed—
volumeVolume—
p2BOOL—
p3BOOL—
p4BOOL—

Returns void

Usage

Lua
SetPedDefensiveAreaVolume(ped, volume, p2, p3, p4)

-- always works, by hash
Citizen.InvokeNative(0xFC3DB99C8144CD81, ped, volume, p2, p3, p4)
JavaScript and C#
JavaScript
SetPedDefensiveAreaVolume(ped, volume, p2, p3, p4);

// by hash
Citizen.invokeNative('0xFC3DB99C8144CD81', ped, volume, p2, p3, p4);
C#
Function.Call((Hash)0xFC3DB99C8144CD81, ped, volume, p2, p3, p4);

Sources

alloc8or RDR3 NativeDB

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