RedM Natives

_0x763FA8A9D76EE3A7

Used in Script Function NB_EVENT_OVERRIDE__HANDLE__EVENT_DAMAGE_ENTITY

Hash0x763FA8A9D76EE3A7
Runtime nameN_0x763fa8a9d76ee3a7
NamespacePED
SideClient
NameHash only
Docs
Since build1311

Signature

float _0x763FA8A9D76EE3A7(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns float

Description

Used in Script Function NB_EVENT_OVERRIDE__HANDLE__EVENT_DAMAGE_ENTITY

Usage

Lua
local retval = N_0x763fa8a9d76ee3a7(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0x763FA8A9D76EE3A7, ped, Citizen.ResultAsFloat())
JavaScript and C#
JavaScript
const retval = N_0x763fa8a9d76ee3a7(ped);

// by hash
const retval = Citizen.invokeNative('0x763FA8A9D76EE3A7', ped, Citizen.returnResultAnyway(), Citizen.resultAsFloat());
C#
float retval = Function.Call<float>((Hash)0x763FA8A9D76EE3A7, ped);
  • This native has no known name, so the runtime exposes it only as N_0x763fa8a9d76ee3a7 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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