RedM Natives

RESET_GROUP_FORMATION_DEFAULT_SPACING

Hash0x63DAB4CCB3273205
Runtime nameResetGroupFormationDefaultSpacing
NamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x63DAB4CCB3273205

Signature

void RESET_GROUP_FORMATION_DEFAULT_SPACING(int groupId);

Parameters

NameTypeDescription
groupIdint—

Returns void

Usage

Lua
ResetGroupFormationDefaultSpacing(groupId)

-- always works, by hash
Citizen.InvokeNative(0x63DAB4CCB3273205, groupId)
JavaScript and C#
JavaScript
ResetGroupFormationDefaultSpacing(groupId);

// by hash
Citizen.invokeNative('0x63DAB4CCB3273205', groupId);
C#
Function.Call((Hash)0x63DAB4CCB3273205, groupId);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.