RedM Natives

_0xA2B8E47442C76CEC

Hash0xA2B8E47442C76CEC
Runtime nameN_0xa2b8e47442c76cec
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xA2B8E47442C76CEC(Any p0, Any p1);

Parameters

NameTypeDescription
p0Any—
p1Any—

Returns void

Usage

Lua
N_0xa2b8e47442c76cec(p0, p1)

-- always works, by hash
Citizen.InvokeNative(0xA2B8E47442C76CEC, p0, p1)
JavaScript and C#
JavaScript
N_0xa2b8e47442c76cec(p0, p1);

// by hash
Citizen.invokeNative('0xA2B8E47442C76CEC', p0, p1);
C#
Function.Call((Hash)0xA2B8E47442C76CEC, p0, p1);
  • This native has no known name, so the runtime exposes it only as N_0xa2b8e47442c76cec (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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