RedM Natives

SET_PED_RAGDOLL_ON_COLLISION

Causes Ped to ragdoll on collision with any object (e.g Running into trashcan).

Hash0xF0A4F1BBF4FA7497
Runtime nameSetPedRagdollOnCollision
NamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xF0A4F1BBF4FA7497

Signature

void SET_PED_RAGDOLL_ON_COLLISION(Ped ped, BOOL toggle, BOOL p2);

Parameters

NameTypeDescription
pedPed—
toggleBOOL—
p2BOOL—

Returns void

Description

Causes Ped to ragdoll on collision with any object (e.g Running into trashcan). If applied to player you will sometimes trip on the sidewalk.

Usage

Lua
SetPedRagdollOnCollision(ped, toggle, p2)

-- always works, by hash
Citizen.InvokeNative(0xF0A4F1BBF4FA7497, ped, toggle, p2)
JavaScript and C#
JavaScript
SetPedRagdollOnCollision(ped, toggle, p2);

// by hash
Citizen.invokeNative('0xF0A4F1BBF4FA7497', ped, toggle, p2);
C#
Function.Call((Hash)0xF0A4F1BBF4FA7497, ped, toggle, p2);

Sources

alloc8or RDR3 NativeDB

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