RedM Natives

SET_PED_NAME_DEBUG

nullsub, doesn't do anything

Hash0x98EFA132A4117BE1
Runtime nameSetPedNameDebug
NamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x98EFA132A4117BE1

Signature

void SET_PED_NAME_DEBUG(Ped ped, const char* name);

Parameters

NameTypeDescription
pedPed—
nameconst char*—

Returns void

Description

nullsub, doesn't do anything

Usage

Lua
SetPedNameDebug(ped, name)

-- always works, by hash
Citizen.InvokeNative(0x98EFA132A4117BE1, ped, name)
JavaScript and C#
JavaScript
SetPedNameDebug(ped, name);

// by hash
Citizen.invokeNative('0x98EFA132A4117BE1', ped, name);
C#
Function.Call((Hash)0x98EFA132A4117BE1, ped, name);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.