RedM Natives

ADD_ARMOUR_TO_PED

Same as SET_PED_ARMOUR, but ADDS 'amount' to the armor the Ped already has.

Hash0x5BA652A0CD14DF2F
Runtime nameAddArmourToPed
NamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x5BA652A0CD14DF2F

Signature

void ADD_ARMOUR_TO_PED(Ped ped, int amount);

Parameters

NameTypeDescription
pedPed—
amountint—

Returns void

Description

Same as SET_PED_ARMOUR, but ADDS 'amount' to the armor the Ped already has.

Usage

Lua
AddArmourToPed(ped, amount)

-- always works, by hash
Citizen.InvokeNative(0x5BA652A0CD14DF2F, ped, amount)
JavaScript and C#
JavaScript
AddArmourToPed(ped, amount);

// by hash
Citizen.invokeNative('0x5BA652A0CD14DF2F', ped, amount);
C#
Function.Call((Hash)0x5BA652A0CD14DF2F, ped, amount);

Sources

alloc8or RDR3 NativeDB

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