_GET_TOTAL_PED_DAMAGE_FROM_AI
Hash
0x92C8EACA29F6BED6Runtime name
GetTotalPedDamageFromAiNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
float _GET_TOTAL_PED_DAMAGE_FROM_AI(Ped ped);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
Returns float
Description
_GET_WA*
Usage
local retval = GetTotalPedDamageFromAi(ped)
-- always works, by hash
local retval = Citizen.InvokeNative(0x92C8EACA29F6BED6, ped, Citizen.ResultAsFloat())JavaScript and C#
const retval = GetTotalPedDamageFromAi(ped);
// by hash
const retval = Citizen.invokeNative('0x92C8EACA29F6BED6', ped, Citizen.returnResultAnyway(), Citizen.resultAsFloat());float retval = Function.Call<float>((Hash)0x92C8EACA29F6BED6, ped);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
_SET_TOTAL_PED_DAMAGE_FROM_AI_SET_W(EAPON?)*
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.