RedM Natives

SET_ENABLE_HANDCUFFS

Ped can not pull out a weapon when true

Hash0xDF1AF8B5D56542FA
Runtime nameSetEnableHandcuffs
NamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xDF1AF8B5D56542FA

Signature

void SET_ENABLE_HANDCUFFS(Ped ped, BOOL p1, BOOL p2);

Parameters

NameTypeDescription
pedPed—
p1BOOL—
p2BOOL—

Returns void

Description

Ped can not pull out a weapon when true

Usage

Lua
SetEnableHandcuffs(ped, p1, p2)

-- always works, by hash
Citizen.InvokeNative(0xDF1AF8B5D56542FA, ped, p1, p2)
JavaScript and C#
JavaScript
SetEnableHandcuffs(ped, p1, p2);

// by hash
Citizen.invokeNative('0xDF1AF8B5D56542FA', ped, p1, p2);
C#
Function.Call((Hash)0xDF1AF8B5D56542FA, ped, p1, p2);

Sources

alloc8or RDR3 NativeDB

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