RedM Natives

_0x2DD4E0E26DFAD97D

_IS_PED_M* - _IS_PED_O*

Hash0x2DD4E0E26DFAD97D
Runtime nameN_0x2dd4e0e26dfad97d
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0x2DD4E0E26DFAD97D(Ped ped1, Ped ped2, float p2);

Parameters

NameTypeDescription
ped1Ped—
ped2Ped—
p2float—

Returns BOOL

Description

_IS_PED_M* - _IS_PED_O*

Usage

Lua
local retval = N_0x2dd4e0e26dfad97d(ped1, ped2, p2)

-- always works, by hash
local retval = Citizen.InvokeNative(0x2DD4E0E26DFAD97D, ped1, ped2, p2, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0x2dd4e0e26dfad97d(ped1, ped2, p2);

// by hash
const retval = Citizen.invokeNative('0x2DD4E0E26DFAD97D', ped1, ped2, p2 + 0.0000001, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x2DD4E0E26DFAD97D, ped1, ped2, p2);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • This native has no known name, so the runtime exposes it only as N_0x2dd4e0e26dfad97d (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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