_SET_PED_DEFENSIVE_AREA_TO_ANGLED_AREA
_SET_PED_(A?)*
Hash
0xEB2BFE5D009F0331Runtime name
SetPedDefensiveAreaToAngledAreaNamespacePED
SideClient
NameCommunity guess
Docs
Since build1232
Signature
void _SET_PED_DEFENSIVE_AREA_TO_ANGLED_AREA(Ped ped, float x1, float y1, float z1, float x2, float y2, float z2, Any p7, BOOL p8, BOOL p9, Entity entity, BOOL p11);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
x1 | float | — |
y1 | float | — |
z1 | float | — |
x2 | float | — |
y2 | float | — |
z2 | float | — |
p7 | Any | — |
p8 | BOOL | — |
p9 | BOOL | — |
entity | Entity | — |
p11 | BOOL | — |
Returns void
Description
_SET_PED_(A?)*
Usage
SetPedDefensiveAreaToAngledArea(ped, x1, y1, z1, x2, y2, z2, p7, p8, p9, entity, p11)
-- always works, by hash
Citizen.InvokeNative(0xEB2BFE5D009F0331, ped, x1, y1, z1, x2, y2, z2, p7, p8, p9, entity, p11)JavaScript and C#
SetPedDefensiveAreaToAngledArea(ped, x1, y1, z1, x2, y2, z2, p7, p8, p9, entity, p11);
// by hash
Citizen.invokeNative('0xEB2BFE5D009F0331', ped, x1 + 0.0000001, y1 + 0.0000001, z1 + 0.0000001, x2 + 0.0000001, y2 + 0.0000001, z2 + 0.0000001, p7, p8, p9, entity, p11);Function.Call((Hash)0xEB2BFE5D009F0331, ped, x1, y1, z1, x2, y2, z2, p7, p8, p9, entity, p11);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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