RedM Natives

_0xC9151483CC06A414

Hash0xC9151483CC06A414
Runtime nameN_0xc9151483cc06a414
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xC9151483CC06A414(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Usage

Lua
N_0xc9151483cc06a414(ped)

-- always works, by hash
Citizen.InvokeNative(0xC9151483CC06A414, ped)
JavaScript and C#
JavaScript
N_0xc9151483cc06a414(ped);

// by hash
Citizen.invokeNative('0xC9151483CC06A414', ped);
C#
Function.Call((Hash)0xC9151483CC06A414, ped);
  • This native has no known name, so the runtime exposes it only as N_0xc9151483cc06a414 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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