_CREATE_META_PED_ASSET
Creates prop from metaped asset bundle Creates a pickup-able metaped component.
Hash
0x9641A9A20310F6B8Runtime name
CreateMetaPedAssetNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
Entity _CREATE_META_PED_ASSET(Hash asset, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, BOOL p7, BOOL p8, BOOL p9);Parameters
| Name | Type | Description |
|---|---|---|
asset | Hash | — |
posX | float | — |
posY | float | — |
posZ | float | — |
rotX | float | — |
rotY | float | — |
rotZ | float | — |
p7 | BOOL | — |
p8 | BOOL | — |
p9 | BOOL | — |
Returns Entity
Description
Creates prop from metaped asset bundle
https://github.com/femga/rdr3_discoveries/blob/master/objects/metaped_asset_bundles_list.lua
Creates a pickup-able metaped component. asset doesn't seems to be related to component hashes. Hash example : 0xD20354AB (https ://i.imgur.com/dzHkcDb.png)
Usage
local retval = CreateMetaPedAsset(asset, posX, posY, posZ, rotX, rotY, rotZ, p7, p8, p9)
-- always works, by hash
local retval = Citizen.InvokeNative(0x9641A9A20310F6B8, asset, posX, posY, posZ, rotX, rotY, rotZ, p7, p8, p9, Citizen.ResultAsInteger())JavaScript and C#
const retval = CreateMetaPedAsset(asset, posX, posY, posZ, rotX, rotY, rotZ, p7, p8, p9);
// by hash
const retval = Citizen.invokeNative('0x9641A9A20310F6B8', asset, posX + 0.0000001, posY + 0.0000001, posZ + 0.0000001, rotX + 0.0000001, rotY + 0.0000001, rotZ + 0.0000001, p7, p8, p9, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x9641A9A20310F6B8, asset, posX, posY, posZ, rotX, rotY, rotZ, p7, p8, p9);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.