RedM Natives

SET_PED_SWEAT

Hash0x27B0405F59637D1F
Runtime nameSetPedSweat
NamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x27B0405F59637D1F

Signature

void SET_PED_SWEAT(Ped ped, float sweat);

Parameters

NameTypeDescription
pedPed—
sweatfloat—

Returns void

Usage

Lua
SetPedSweat(ped, sweat)

-- always works, by hash
Citizen.InvokeNative(0x27B0405F59637D1F, ped, sweat)
JavaScript and C#
JavaScript
SetPedSweat(ped, sweat);

// by hash
Citizen.invokeNative('0x27B0405F59637D1F', ped, sweat + 0.0000001);
C#
Function.Call((Hash)0x27B0405F59637D1F, ped, sweat);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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