SET_PED_SWEAT
Hash
0x27B0405F59637D1FRuntime name
SetPedSweatNamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x27B0405F59637D1FSignature
void SET_PED_SWEAT(Ped ped, float sweat);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
sweat | float | — |
Returns void
Usage
SetPedSweat(ped, sweat)
-- always works, by hash
Citizen.InvokeNative(0x27B0405F59637D1F, ped, sweat)JavaScript and C#
SetPedSweat(ped, sweat);
// by hash
Citizen.invokeNative('0x27B0405F59637D1F', ped, sweat + 0.0000001);Function.Call((Hash)0x27B0405F59637D1F, ped, sweat);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.