RedM Natives

_0xC991EF46FE323867

Not implemented.

Hash0xC991EF46FE323867
Runtime nameN_0xc991ef46fe323867
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xC991EF46FE323867(Ped ped, Any p1);

Parameters

NameTypeDescription
pedPed—
p1Any—

Returns void

Description

Not implemented.

Usage

Lua
N_0xc991ef46fe323867(ped, p1)

-- always works, by hash
Citizen.InvokeNative(0xC991EF46FE323867, ped, p1)
JavaScript and C#
JavaScript
N_0xc991ef46fe323867(ped, p1);

// by hash
Citizen.invokeNative('0xC991EF46FE323867', ped, p1);
C#
Function.Call((Hash)0xC991EF46FE323867, ped, p1);
  • This native has no known name, so the runtime exposes it only as N_0xc991ef46fe323867 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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