SPAWNPOINTS_START_SEARCH_IN_ANGLED_AREA
Searching area between coords 1 and 2
Hash
0xB2AFF10216DEFA2FRuntime name
SpawnpointsStartSearchInAngledAreaNamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xB2AFF10216DEFA2FSignature
void SPAWNPOINTS_START_SEARCH_IN_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float width, int spawnpointsFlag, float p8, int duration, float p10);Parameters
| Name | Type | Description |
|---|---|---|
x1 | float | — |
y1 | float | — |
z1 | float | — |
x2 | float | — |
y2 | float | — |
z2 | float | — |
width | float | — |
spawnpointsFlag | int | — |
p8 | float | — |
duration | int | — |
p10 | float | — |
Returns void
Description
Searching area between coords 1 and 2
Usage
SpawnpointsStartSearchInAngledArea(x1, y1, z1, x2, y2, z2, width, spawnpointsFlag, p8, duration, p10)
-- always works, by hash
Citizen.InvokeNative(0xB2AFF10216DEFA2F, x1, y1, z1, x2, y2, z2, width, spawnpointsFlag, p8, duration, p10)JavaScript and C#
SpawnpointsStartSearchInAngledArea(x1, y1, z1, x2, y2, z2, width, spawnpointsFlag, p8, duration, p10);
// by hash
Citizen.invokeNative('0xB2AFF10216DEFA2F', x1 + 0.0000001, y1 + 0.0000001, z1 + 0.0000001, x2 + 0.0000001, y2 + 0.0000001, z2 + 0.0000001, width + 0.0000001, spawnpointsFlag, p8 + 0.0000001, duration, p10 + 0.0000001);Function.Call((Hash)0xB2AFF10216DEFA2F, x1, y1, z1, x2, y2, z2, width, spawnpointsFlag, p8, duration, p10);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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