RedM Natives

_0x1F44B7E283C09EDE

Only used in SP R* Scripts _SET_PED_TA* - _SET_PED_TO_*

Hash0x1F44B7E283C09EDE
Runtime nameN_0x1f44b7e283c09ede
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x1F44B7E283C09EDE(Ped ped, float p1, int p2);

Parameters

NameTypeDescription
pedPed—
p1float—
p2int—

Returns void

Description

Only used in SP R* Scripts
Params: p2 = same as p2 of 0x3C529A827998F9B3
_SET_PED_TA* - _SET_PED_TO_*

Usage

Lua
N_0x1f44b7e283c09ede(ped, p1, p2)

-- always works, by hash
Citizen.InvokeNative(0x1F44B7E283C09EDE, ped, p1, p2)
JavaScript and C#
JavaScript
N_0x1f44b7e283c09ede(ped, p1, p2);

// by hash
Citizen.invokeNative('0x1F44B7E283C09EDE', ped, p1 + 0.0000001, p2);
C#
Function.Call((Hash)0x1F44B7E283C09EDE, ped, p1, p2);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • This native has no known name, so the runtime exposes it only as N_0x1f44b7e283c09ede (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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