RedM Natives

_0x77243ED4F7CAAA55

Hash0x77243ED4F7CAAA55
Runtime nameN_0x77243ed4f7caaa55
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0x77243ED4F7CAAA55(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns BOOL

Description

_IS_I* - _IS_L*

Usage

Lua
local retval = N_0x77243ed4f7caaa55(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0x77243ED4F7CAAA55, ped, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0x77243ed4f7caaa55(ped);

// by hash
const retval = Citizen.invokeNative('0x77243ED4F7CAAA55', ped, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x77243ED4F7CAAA55, ped);
  • This native has no known name, so the runtime exposes it only as N_0x77243ed4f7caaa55 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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