RedM Natives

SET_PED_ID_RANGE

Hash0xF107E836A70DCE05
Runtime nameSetPedIdRange
NamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xF107E836A70DCE05

Signature

void SET_PED_ID_RANGE(Ped ped, float value);

Parameters

NameTypeDescription
pedPed—
valuefloat—

Returns void

Usage

Lua
SetPedIdRange(ped, value)

-- always works, by hash
Citizen.InvokeNative(0xF107E836A70DCE05, ped, value)
JavaScript and C#
JavaScript
SetPedIdRange(ped, value);

// by hash
Citizen.invokeNative('0xF107E836A70DCE05', ped, value + 0.0000001);
C#
Function.Call((Hash)0xF107E836A70DCE05, ped, value);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

See also

Sources

alloc8or RDR3 NativeDB

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