_APPLY_COLD_TO_PED
Apply cold intensity to ped from 0.0 to 1.0
Hash
0x1F8215D0E446F593Runtime name
ApplyColdToPedNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _APPLY_COLD_TO_PED(Any p0, Any p1, Any p2);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any | — |
p1 | Any | — |
p2 | Any | — |
Returns void
Description
Apply cold intensity to ped from 0.0 to 1.0
Usage
ApplyColdToPed(p0, p1, p2)
-- always works, by hash
Citizen.InvokeNative(0x1F8215D0E446F593, p0, p1, p2)JavaScript and C#
ApplyColdToPed(p0, p1, p2);
// by hash
Citizen.invokeNative('0x1F8215D0E446F593', p0, p1, p2);Function.Call((Hash)0x1F8215D0E446F593, p0, p1, p2);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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