RedM Natives

_0x5A1A929C8B729B4A

Hash0x5A1A929C8B729B4A
Runtime nameN_0x5a1a929c8b729b4a
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x5A1A929C8B729B4A(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Description

_C*

Usage

Lua
N_0x5a1a929c8b729b4a(ped)

-- always works, by hash
Citizen.InvokeNative(0x5A1A929C8B729B4A, ped)
JavaScript and C#
JavaScript
N_0x5a1a929c8b729b4a(ped);

// by hash
Citizen.invokeNative('0x5A1A929C8B729B4A', ped);
C#
Function.Call((Hash)0x5A1A929C8B729B4A, ped);
  • This native has no known name, so the runtime exposes it only as N_0x5a1a929c8b729b4a (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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