RedM Natives

_0x5203038FF8BAE577

Hash0x5203038FF8BAE577
Runtime nameN_0x5203038ff8bae577
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0x5203038FF8BAE577(Ped ped, int p1, int p2);

Parameters

NameTypeDescription
pedPed—
p1int—
p2int—

Returns BOOL

Usage

Lua
local retval = N_0x5203038ff8bae577(ped, p1, p2)

-- always works, by hash
local retval = Citizen.InvokeNative(0x5203038FF8BAE577, ped, p1, p2, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0x5203038ff8bae577(ped, p1, p2);

// by hash
const retval = Citizen.invokeNative('0x5203038FF8BAE577', ped, p1, p2, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x5203038FF8BAE577, ped, p1, p2);
  • This native has no known name, so the runtime exposes it only as N_0x5203038ff8bae577 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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