RedM Natives

_GET_NUM_RESERVED_AMBIENT_PEDS_DESIRED

Hash0x62DE46F061CAA468
Runtime nameGetNumReservedAmbientPedsDesired
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

int _GET_NUM_RESERVED_AMBIENT_PEDS_DESIRED();

Returns int

Usage

Lua
local retval = GetNumReservedAmbientPedsDesired()

-- always works, by hash
local retval = Citizen.InvokeNative(0x62DE46F061CAA468, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetNumReservedAmbientPedsDesired();

// by hash
const retval = Citizen.invokeNative('0x62DE46F061CAA468', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x62DE46F061CAA468);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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