RedM Natives

IS_PED_INJURED

Gets a value indicating whether this ped's health is below its injured threshold.

Hash0x84A2DD9AC37C35C1
Runtime nameIsPedInjured
NamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x84A2DD9AC37C35C1

Signature

BOOL IS_PED_INJURED(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns BOOL

Description

Gets a value indicating whether this ped's health is below its injured threshold.

The default threshold is 100.

Usage

Lua
local retval = IsPedInjured(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0x84A2DD9AC37C35C1, ped, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsPedInjured(ped);

// by hash
const retval = Citizen.invokeNative('0x84A2DD9AC37C35C1', ped, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x84A2DD9AC37C35C1, ped);

Sources

alloc8or RDR3 NativeDB

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