RedM Natives

_0x09D7AFD3716DA8E1

Hash0x09D7AFD3716DA8E1
Runtime nameN_0x09d7afd3716da8e1
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0x09D7AFD3716DA8E1(Ped ped, int p1);

Parameters

NameTypeDescription
pedPed—
p1int—

Returns BOOL

Usage

Lua
local retval = N_0x09d7afd3716da8e1(ped, p1)

-- always works, by hash
local retval = Citizen.InvokeNative(0x09D7AFD3716DA8E1, ped, p1, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0x09d7afd3716da8e1(ped, p1);

// by hash
const retval = Citizen.invokeNative('0x09D7AFD3716DA8E1', ped, p1, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x09D7AFD3716DA8E1, ped, p1);
  • This native has no known name, so the runtime exposes it only as N_0x09d7afd3716da8e1 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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