RedM Natives

_SET_PED_FORMATION_POSITION

Hash0x0E9E95FDEDCC9D35
Runtime nameSetPedFormationPosition
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_PED_FORMATION_POSITION(Ped ped, int position, BOOL toggle);

Parameters

NameTypeDescription
pedPed—
positionint—
toggleBOOL—

Returns void

Usage

Lua
SetPedFormationPosition(ped, position, toggle)

-- always works, by hash
Citizen.InvokeNative(0x0E9E95FDEDCC9D35, ped, position, toggle)
JavaScript and C#
JavaScript
SetPedFormationPosition(ped, position, toggle);

// by hash
Citizen.invokeNative('0x0E9E95FDEDCC9D35', ped, position, toggle);
C#
Function.Call((Hash)0x0E9E95FDEDCC9D35, ped, position, toggle);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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