SET_GROUP_FORMATION_SPACING
Hash
0x1D9D45004C28C916Runtime name
SetGroupFormationSpacingNamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x1D9D45004C28C916Signature
void SET_GROUP_FORMATION_SPACING(int groupId, float p1, float p2, float p3);Parameters
| Name | Type | Description |
|---|---|---|
groupId | int | — |
p1 | float | — |
p2 | float | — |
p3 | float | — |
Returns void
Usage
SetGroupFormationSpacing(groupId, p1, p2, p3)
-- always works, by hash
Citizen.InvokeNative(0x1D9D45004C28C916, groupId, p1, p2, p3)JavaScript and C#
SetGroupFormationSpacing(groupId, p1, p2, p3);
// by hash
Citizen.invokeNative('0x1D9D45004C28C916', groupId, p1 + 0.0000001, p2 + 0.0000001, p3 + 0.0000001);Function.Call((Hash)0x1D9D45004C28C916, groupId, p1, p2, p3);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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