_GET_PED_HAS_SIMPLE_PLAYER_MEMORY_CHANGED
Hash
0xC3995D396F1D97B6Runtime name
GetPedHasSimplePlayerMemoryChangedNamespacePED
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _GET_PED_HAS_SIMPLE_PLAYER_MEMORY_CHANGED(Ped ped, int memoryType, int ms);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
memoryType | int | — |
ms | int | — |
Returns BOOL
Usage
local retval = GetPedHasSimplePlayerMemoryChanged(ped, memoryType, ms)
-- always works, by hash
local retval = Citizen.InvokeNative(0xC3995D396F1D97B6, ped, memoryType, ms, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = GetPedHasSimplePlayerMemoryChanged(ped, memoryType, ms);
// by hash
const retval = Citizen.invokeNative('0xC3995D396F1D97B6', ped, memoryType, ms, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xC3995D396F1D97B6, ped, memoryType, ms);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.