RedM Natives

_REMOVE_PED_STAY_OUT_VOLUME

Hash0x0CAB404CD2DB41F5
Runtime nameRemovePedStayOutVolume
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _REMOVE_PED_STAY_OUT_VOLUME(Ped ped, Volume volume);

Parameters

NameTypeDescription
pedPed—
volumeVolume—

Returns BOOL

Usage

Lua
local retval = RemovePedStayOutVolume(ped, volume)

-- always works, by hash
local retval = Citizen.InvokeNative(0x0CAB404CD2DB41F5, ped, volume, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = RemovePedStayOutVolume(ped, volume);

// by hash
const retval = Citizen.invokeNative('0x0CAB404CD2DB41F5', ped, volume, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x0CAB404CD2DB41F5, ped, volume);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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