RedM Natives

_SET_STAMINA_RECHARGE_MULTIPLIER

Hash0x345C9F993A8AB4A4
Runtime nameSetStaminaRechargeMultiplier
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_STAMINA_RECHARGE_MULTIPLIER(Ped ped, int multiplier);

Parameters

NameTypeDescription
pedPed—
multiplierint—

Returns void

Usage

Lua
SetStaminaRechargeMultiplier(ped, multiplier)

-- always works, by hash
Citizen.InvokeNative(0x345C9F993A8AB4A4, ped, multiplier)
JavaScript and C#
JavaScript
SetStaminaRechargeMultiplier(ped, multiplier);

// by hash
Citizen.invokeNative('0x345C9F993A8AB4A4', ped, multiplier);
C#
Function.Call((Hash)0x345C9F993A8AB4A4, ped, multiplier);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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