RedM Natives

_SET_PED_QUALITY

Hash0xCE6B874286D640BB
Runtime nameSetPedQuality
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_PED_QUALITY(Ped ped, int quality);

Parameters

NameTypeDescription
pedPed—
qualityint—

Returns void

Description

quality: see _GET_PED_QUALITY

Usage

Lua
SetPedQuality(ped, quality)

-- always works, by hash
Citizen.InvokeNative(0xCE6B874286D640BB, ped, quality)
JavaScript and C#
JavaScript
SetPedQuality(ped, quality);

// by hash
Citizen.invokeNative('0xCE6B874286D640BB', ped, quality);
C#
Function.Call((Hash)0xCE6B874286D640BB, ped, quality);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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