SET_RAGDOLL_BLOCKING_FLAGS
Hash
0x26695EC767728D84Runtime name
SetRagdollBlockingFlagsNamespacePED
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x26695EC767728D84Signature
void SET_RAGDOLL_BLOCKING_FLAGS(Ped ped, int flags);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
flags | int | — |
Returns void
Description
https://github.com/femga/rdr3_discoveries/tree/master/AI/RAGDOLL_BLOCKING_FLAGS
flags:
enum eRagdollBlockingFlags
{
RBF_BULLET_IMPACT = (1 << 0),
RBF_VEHICLE_IMPACT = (1 << 1),
RBF_FIRE = (1 << 2),
RBF_ELECTROCUTION = (1 << 3),
RBF_PLAYER_IMPACT = (1 << 4),
RBF_EXPLOSION = (1 << 5),
RBF_IMPACT_OBJECT = (1 << 6),
RBF_MELEE = (1 << 7),
RBF_RUBBER_BULLET = (1 << 8),
RBF_FALLING = (1 << 9),
RBF_WATER_JET = (1 << 10),
RBF_DROWNING = (1 << 11),
RBF_0x9F52E2C4 = (1 << 12),
RBF_PLAYER_BUMP = (1 << 13),
RBF_PLAYER_RAGDOLL_BUMP = (1 << 14),
RBF_PED_RAGDOLL_BUMP = (1 << 15),
RBF_VEHICLE_GRAB = (1 << 16),
RBF_SMOKE_GRENADE = (1 << 17),
RBF_HORSE_BUMP = (1 << 18),
RBF_ACTIVATE_ON_COLLISION = (1 << 19)
};Usage
SetRagdollBlockingFlags(ped, flags)
-- always works, by hash
Citizen.InvokeNative(0x26695EC767728D84, ped, flags)JavaScript and C#
SetRagdollBlockingFlags(ped, flags);
// by hash
Citizen.invokeNative('0x26695EC767728D84', ped, flags);Function.Call((Hash)0x26695EC767728D84, ped, flags);See also
Sources
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