RedM Natives

_HAS_META_PED_REQUEST_LOADED

Hash0xC0940AC858C1E126
Runtime nameHasMetaPedRequestLoaded
NamespacePED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _HAS_META_PED_REQUEST_LOADED(int requestId);

Parameters

NameTypeDescription
requestIdint—

Returns BOOL

Usage

Lua
local retval = HasMetaPedRequestLoaded(requestId)

-- always works, by hash
local retval = Citizen.InvokeNative(0xC0940AC858C1E126, requestId, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = HasMetaPedRequestLoaded(requestId);

// by hash
const retval = Citizen.invokeNative('0xC0940AC858C1E126', requestId, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xC0940AC858C1E126, requestId);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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