RedM Natives

_0x94132D7C8D3575C4

_GET_IS_PED_*

Hash0x94132D7C8D3575C4
Runtime nameN_0x94132d7c8d3575c4
NamespacePED
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0x94132D7C8D3575C4(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns BOOL

Description

_GET_IS_PED_*

Usage

Lua
local retval = N_0x94132d7c8d3575c4(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0x94132D7C8D3575C4, ped, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0x94132d7c8d3575c4(ped);

// by hash
const retval = Citizen.invokeNative('0x94132D7C8D3575C4', ped, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x94132D7C8D3575C4, ped);
  • This native has no known name, so the runtime exposes it only as N_0x94132d7c8d3575c4 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.